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We created a slew of elements for the game, including ammo pouches, hero firearms for main characters, a stylized “buzz” axe, grenades that turn into firing turrets, rocket launcher, shotguns, assault weapons and hero aircraft — all designed to match the style of the game’s graphics. We’re doing more and more video game work since it’s a perfect fit for our workflow, taking full advantage of our unique range of capabilities — from early design and creation of digital assets to finishing out believable and realistic props.

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